Monday 28 November 2016

Oneiros Types: Phantasos Class



Hey everyone! Welcome back!

So, last week I started to explain the class system that the SOS team use for the main antagonists of Dreamwalkers: the Oneiros. To recap, there are three main classifications for the Oneiros based on their abilities. The SOS team use these classifications in order to identify what to expect from the enemy and so they can plan tactics to counter them accordingly. We also covered the first of the three classes, the Icelos class. So, if you didn't check out the blog last week, have a nosey at it now, as it does a full intro to the classifications and into the first of the three types.

This time, I'll be covering the second of the three classes: the Phantasos class.

Much as the enemies name and the first of the three classes, the Phantasos class is named after one of the Greek gods linked to sleep and dreams. Phantasos, meaning 'fantasy' or 'apparition', was one of the sons of the god Hypnos, and was god of surreal dreams and represents the inanimate objects in prophetic dreams, linked to the elements of earth, rock, water and wood.

In Dreamwalkers, Oneiros under this classification usually are the most difficult to locate, due to the fact that they usually fuse with the dream's environment that would trigger nightmares based around the elements. For example, a dream of being caught up in a landslide would likely be caused by a Phantasos Onreios that has fused into the mountain and causing the landslide, manipulating its progress. The main problem with combatting these types is less the battle itself, but rather locating the Onreios' specific location, then somehow drawing it out from said location in order to finish it off, before it uses the dreams very environment to pick off the dreamer or the dreamwalkers themselves.

After all, its pretty difficult to defeat an enemy that you don't know the location of.

To make matters worse, so long as they are fused with the environment, as long as the element its fused with is in place, it can move its location through it. Using the landslide analogy, the Onreios could theoretically travel through the earth without being seen in order to follow its target, but it couldn't move from the earth into, say, water, or up into the air, at least not without revealing its location and thus making itself vulnerable.

Unlike the Icelos Class, the Phantasos are usually physically weaker once they are exposed, but due to their elemental manipulation, they are still a force to be reckoned with while infused with the environment.

One last class to go! So, next time, I'll be discussing the last of the three Onreios classes: the Morpheus Class

Until next time!

Tara


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